App Fragmentation Issue Is Bigger than Android
Fragmentation of the Humanoid platform is being deuced for a decline in developer enthusiasm for the mobile Osmium, merely the real fragmentation challenge for app developers is a much broader issue than just Android.
Given, there are around fragmentation hurdles that look to be unique to Android. Compared with other mobile platforms–especially Apple's iOS–the diversity of computer hardware capabilities and form factors, and the assortment of flavors of Android currently busy can come through more complex to develop and test apps for Android.
A survey by Appcelerator saved that nearly two-thirds of app developers consider fragmentation of the Mechanical man platform to live the biggest threat to its success. The third invest response is the fact that Android has ten-fold app stores, which is really honorable another form of how the weapons platform is disunited.
But, from the perspective of an app developer, or of a company that wants to create a instrument for mobile platforms, the atomisation issue is much broader in scope. Appcelerator notes, "When it comes to fragmentation, Android's issues are non the number one fragmentation concern among developers. As a matter of fact, fragmentation in transferrable now is six layers deep."
What exactly does that mean? Well, net ball's allege you want to make over a new floating task lean app. As a developer, you don't deficiency to have to choose which chopine, or which specific smartphones operating theatre tablets the app will run around on. You want to just be fit to create an app and have that app function on the various mobile devices.
Alas, it is not that well-situated. There is fragmentation between tablets and smartphones, betwixt the hardware capabilities and specifications of individual devices, between the seaborne OSs, between the accessible programming languages, and between the different app store distribution channels.
On that point really ISN't a means to create a single app and have IT work across all platforms. Developers are strained to develop multiple versions of the same app to work with the different mobile operating systems, and distribute those apps through divide app store statistical distribution channels. And, true within a unwed peregrine OS, developers mustiness verify that the app works as intended crosswise a divers set of hardware options.
Altogether of the additional effort compulsory to develop and adequately test apps that meet the challenges posed by fragmentation cause development to ingest longer and cost more. I wouldn't expect any mobile Utopia where apps are standardized in some manner any time before long, sol developers just need to factor the fragmentation into the development process and do what they arse to get well-nig efficiently.
Source: https://www.pcworld.com/article/490830/app_fragmentation_issue_is_bigger_than_android.html
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